I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
After creating some of the most beloved games of all time, a studio led by former BioWare employees is aiming to craft the next great sci-fi RPG: Exodus.
Despite fumbles with its new melee combat and difficulty balancing, Control Resonant's storytelling, world, and bizarre quests kept me eager to explore its distorted New York.
Simon Ordell’s journey through the Scottish town of St. Amelia in 1996 is not without its shortcomings, but the experience is an affecting one buoyed by the first-person perspective.
We asked narrative director Ian Thomas, creative director Alex Skidmore, and White Wolf Brand Marketing Manager Jason Carl a seemingly-unending barrage of questions.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Join Alex, Kyle, Charles, and Eric as they discuss Metal Gear Solid Delta: Snake Eater, the Battlefield 6 beta, Sword of the Sea, and more this week on the GI Show.
We spoke with David Hayter (Snake) and Lori Alan (The Boss) about the legacy of Snake Eater and if they want to come back for more Metal Gear (they do).