It’s not a game I see myself booting up on my own, but as a means to get a party going with players of all skill levels, I am glad I have it on the metaphorical shelf.
Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Some video games are meant to be played by families. Some are about families. Here are some of the bloodlines that have persisted through franchise sequels and spinoffs.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
We interviewed the developers at Obsidian to learn everything we could about Grounded 2’s Game Preview period, including its new map, tools, rideable bugs, and more.
It’s not a game I see myself booting up on my own, but as a means to get a party going with players of all skill levels, I am glad I have it on the metaphorical shelf.
Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Across its 12-hour runtime, Ninja Gaiden: Ragebound seamlessly blends gorgeous pixel art, inventive level design, and sublime gameplay to create one of the best retro throwbacks I've ever played.
In this installment of New Gameplay Today, hosts Wesley LeBlanc and Kyle Hilliard play through the three "Lost Levels" of The Last of Us Part II Remastered.
As the showcase piece for the Meta Quest 3, Asgard's Wrath 2 stands out in a sea of virtual reality titles available on the market today, offering an experience rarely seen in the medium.
This week on All Things Nintendo, Brian and Wesley run down what they think might happen in 2024 and Wes gives his review of the first major game release of the year.
These layoffs follow a rocky period for the company last year after it attempted to introduce controversial per-install fees to developers using its game engine.