We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We spoke with producers Eiji Aonuma and Hidemaro Fujibayashi remaking Ocarina of Time, what needed changing and what needed to stay the same, Easter Eggs, the Bombchu Bowling operator, and more.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
In a recent message, Starbreeze and Overkill Software's Almir Listo apologized for recent communications and talked about possible changes the developer may be discussing.
Multiplayer games like Titanfall, Evolve, and Star Wars: Battlefront
all lack dedicated single-player campaigns like Call of Duty or Halo. Is
this a problem?
How do fire and ice melons taste, and what's the deal with Poochy, anyway? We ask Emi Watanabe and Takashi Tezuka our burning questions about Yoshi's Woolly World.
Jonathan Blow's The Witness is nearing release, and a new blog from
the creator discusses the game's soundtrack (or lack thereof) and offers
an interesting look the the island.