We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The world of gaming has had a long time to come up with some ridiculous ways of getting around. Here's a list of the weirdest means of traversal in video games.
We played the latest version of Minecraft with the Wii U version, and
were surprised to see and use the available Skyrim and Mass Effect
texture packs.