We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Associate editor Kyle Hilliard played through Shenmue for the first time in 2015, and discusses how the games holds up more than a decade after release.
Scenes featuring Darth Vader have the potential to be the best and most memorable parts of a game…or they can blow it and turn the fallen Jedi into a joke.
After seeing Star Wars: The Force Awakens, artist Keri Rainock was reminded of Studio Ghibli's Nausicaa of the Valley of the Wind and decided to mash the two films together into a poster dubbed "The Scavenger."
We highlight the finest board, card, and role-playing games we
encountered this year, so your friends and family can have the best game
night possible.