We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
The time to offer your own submission of who should stand alongside
games like Pong, Pac-Man, Super Mario Bros., Tetris, Doom, and World of
Warcraft is now.
The puzzles in The Witness are based on the simple idea of tracing a path from one point to another. What's so challenging about that? You might be surprised.