We went hands-on with Dragon Quest VII Reimagined in Square Enix’s Tokyo offices to learn about this inviting makeover, its design ethos, and why now is the time to remake this classic (again).
After mostly hiding in the shadows in recent years, ninjas stepped into a starring role in 2025 with five huge, critically acclaimed releases. We asked those responsible for creating them why ninjas are having such a big year.
Both the dialogue and gameplay sometimes grated on me, but there are a number of impressive moments and the occasional strong joke that surprised me and made me laugh.
Age of Imprisonment offers myriad improvements across the board mechanically and visually, but my favorite element is that it treats Tears of the Kingdom’s story with respect.
Dispatch delivers one of the most compelling interactive dramas in years, an adult animated superhero story with the emotional punch of prestige television and a script that truly shines.
Darksiders Genesis repackages many of the series' signature aspects into a new container, but this delivery is filled with more packing peanuts than presents.
Still craving a wholesome helping of turkey after the holiday? Prefer Black Sabbath over Black Friday? Well, you're in for a treat on this week's Replay.
This week's show features talks on Half-Life: Alyx, some of our favorite picks for games of the year, and community emails. We also have a chat with Justin Leeper, who did performance capture for Kojima's Death Stranding.
Join us for the archive of our 2019 Extra Life live stream with all the karaoke belting, bug-eating, sleep-deprived insanity you've come to expect from Game Informer.
Stonemaier Games’ latest board game draws inspiration from Civilization and other simulations of human history, but charts its own course for emergent storytelling and strategy
We talk about our experience with Stadia, news from Microsoft's X019, playing Shenmue III, plus community emails and part two of our Game of the Year team discussions.