Battlefield 6 hits the ground running with a 64-player multiplayer suite full of dazzling sandboxes just waiting to be leveled, but not every part of the package is as effective.
Combining classic fantasy brawler mechanics, top-notch art and music, and a roguelite progression loop add up to an incredibly fun cooperative adventure.
Still craving a wholesome helping of turkey after the holiday? Prefer Black Sabbath over Black Friday? Well, you're in for a treat on this week's Replay.
This week's show features talks on Half-Life: Alyx, some of our favorite picks for games of the year, and community emails. We also have a chat with Justin Leeper, who did performance capture for Kojima's Death Stranding.
Join us for the archive of our 2019 Extra Life live stream with all the karaoke belting, bug-eating, sleep-deprived insanity you've come to expect from Game Informer.
Stonemaier Games’ latest board game draws inspiration from Civilization and other simulations of human history, but charts its own course for emergent storytelling and strategy
We talk about our experience with Stadia, news from Microsoft's X019, playing Shenmue III, plus community emails and part two of our Game of the Year team discussions.
We asked Final Fantasy VIII's original director, Yoshinori Kitase, about his behind-the-scenes stories from the development this classic school-focused RPG.
Half-Life fans have long waited for a conclusion to Half-Life 2, and Valve may finally be coming around on the idea of returning to this beloved story.