Like the blood and guts that fuse to create the unholy monsters that fill its action-heavy moments, that story and combat come together to deliver a catharsis of destruction I was delighted to be part of.
We caught up with Metaphor: ReFantazio director Katsura Hashino more than a year following his latest hit to further explore the themes of the sweeping adventure, discuss his involvement with Persona, and learn more about what’s next.
We recently got a chance to play the first three hours of the upcoming Prince of Persia: The Lost Crown, and chat with the developer Ubisoft Montpellier about the game's development.
A ransomware group demanded roughly $2 million from Sony earlier this week but the company did not comply, and the group released the hacked information as a result.
While players end up with flat, cartoonish characters who inhabit a repetitive, cyclical world, Dragon Quest Monsters: The Dark Prince plays to its strengths to deliver a solid RPG experience with a cozy narrative.
This week on All Things Nintendo, Brian recaps his interview with the Zelda: Tears of the Kingdom development team, shares his experience of attending The Game Awards, and catches up on all the news he missed while traveling the past few weeks.