We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We take a tour through the major beats of World of Final Fantasy, looking at classic creatures and talking about how the old-school battle system holds up.
The barrage of references might be lost on casual followers, but that’s okay. World of Final Fantasy is aimed directly at fans with fond memories of the series’ first 15 years.
Lead character Marcus Halloway narrates as the scene shifts across the San Francisco Bay, through the city, and over Oakland, Marin, and Silicon Valley.