We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We ask Yoshifumi Hashimoto about Harvest Moon's new name, the role of technology in the series, and providing an array of interesting characters to court and marry.
We spoke with Square Enix about its acclaimed toy line, and how it moved from exclusively internal properties to giant brands like Marvel, Halo, and Star Wars.
Square Enix today revealed Just Cause 3's box art, and it depicts an appropriate level of chaos, complete with an explosion, aerial evasive maneuvers, and a gun emptying ammo on what is likely a helicopter.
Find out which Final Fantasy VI track made it onto this relaxing video game music album that also features covers from Chrono Trigger, Skyrim, and Xenogears.