We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
Editors Tim Turi and Kyle Hilliard debate whether Claire and Barry's journey to a deadly prison island has what it takes to make our Top 50 Games of 2015 list.
Avalanche's open world adaptation of George Miller's films has proven to be one of 2015's most polarizing experiences. Andrew Reiner sees if Jeff Marchifava deserves a place in this wasteland.
This week's collection features an eclectic mix of posts to read, some things to mull over, and some insights into what some bloggers are currently playing.
Despite releasing three years ago, and its creator Phil Fish announcing his departure from game development while canceling the game's sequel – Fez is getting a re-release.