Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
Alex, Marcus, Charles, and Kyle sit down to discuss the most recent cover story Grand Theft Auto VI, and what Rockstar is doing with its open world systems in the new one.
There are terrible bad games that you should avoid at all costs, mediocre bad games that disappear from your memory when they leave your field of view, and then there is the difficult-to-define good bad game.
We traveled to Chengdu, China, to check out Eclipse Glow Games’ debut game, Tides of Annihilation, and talk with the team about mixing Chinese action with the Legend of King Arthur.
Dune: Awakening succeeds in making players feel like everyone is out to get them, all while encouraging you to rise to the occasion and come out the other end stronger.
Urnique Studio’s tightly designed stealth puzzle game occasionally challenges your reasoning and critical thinking skills, but runs its course too quickly.
Mortal Kombat 11: Aftermath delivers a fun story to play through and three unique characters, making this a strong package for fans of the latest iteration of the bloody franchise.
Director Neil Druckmann narrated a detailed look at one part of the game, revealing more about what players can expect out of the highly anticipated release.