We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
A heartwarming and informative new video from Naughty Dog explains how the developer made Uncharted 4 more accessible for disabled gamers, why it matters, and who is responsible for the changes (hint: G.I. readers might just recognize him).
We look at the beloved franchises that have tortured fans by taking things in the wrong direction, and offer some suggestions to what fans could play instead.