We interviewed game director Mike Daly after the launch of Insomniac’s recent Wolverine game to get his take on what makes Wolverine and Spidey different to work on, his thoughts on breadcrumb trails, and why Logan can’t ever seem to get the girl.
We went hands-on with Disney Illusion Island developer Dlala Studios’ latest game, Murals, and spoke with the team about putting its own action spin on classic fairy tales.
India’s game development scene is flourishing, thanks in large part to a supportive community that wants its work to be seen and played internationally.
We spoke with the writers and developers of Spider-Man on both the Insomniac and Marvel side to learn their favorite stories, and why they love the character so much.
Heading towards the end of our month of exclusive coverage, we go into the studio behind Spider-Man, and find out why they think the character is so relatable.