Twenty years after the release of this cult classic RPG, The Chinese Room is reviving the blood-sucking series from the grave. Learn about its open-world Seattle, fast-paced combat, and rocky development history.
Some video games are meant to be played by families. Some are about families. Here are some of the bloodlines that have persisted through franchise sequels and spinoffs.
Editor-in-chief Matt Miller went to the Wizards of the Coast headquarters to learn about how D&D’s upcoming books will embrace the Forgotten Realms, a classic setting you might recognize from Baldur’s Gate 3.
We interviewed the developers at Obsidian to learn everything we could about Grounded 2’s Game Preview period, including its new map, tools, rideable bugs, and more.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
In an attempt to widen the audience beyond just Final Fantasy fans, Square Enix opens up about both Final Fantasy VII: The First Soldier and Ever Crisis.
Id Software gives us a deeper look at Doom Eternal's The Ancient Gods: Part Two DLC, which is the billed as the final journey for the famed demon killer.
Over 50 employees have been impacted by layoffs in Activision Blizzard's esports division, with the company being "less dependent" on live event opportunities.
Mundaun has some rough edges, but an effective art style wrapped around solid frights and an intriguing mystery make for a respectable, if flawed, horror experience.