Feature Resident Evil 6's Four-Player Co-op & Agent Hunt Mode Impressions We didn’t get a chance to play thoroughly test these peripheral modes prior to the game’s release, so consider this a supplement to our proper review. by Tim Turi on Oct 01, 2012 at 02:00 PM
test chamber Test Chamber – Resident Evil 6 Watch Jake, the melee dynamo, plow through dudes with his fists and comically slide down an icy mountain pass. by Tim Turi on Oct 01, 2012 at 10:00 AM
8.75 Review Resident Evil 6 Review: Incredible Co-op With A Few Kinks The sheer wealth of satisfying gameplay and insane set pieces has me hooked. by Tim Turi on Oct 01, 2012 at 05:00 AM
8.75 Review Resident Evil 6 Review: Incredible Co-op With A Few Kinks The sheer wealth of satisfying gameplay and insane set pieces has me hooked. by Tim Turi on Oct 01, 2012 at 05:00 AM
replay Replay – Killer 7 Replay superstar and Atlus' PR manager Aram Jabbari is back with us to take a look at one of Capcom's "Capcom 5" GameCube games, Killer 7. by Tim Turi on Sep 29, 2012 at 03:00 AM
News Watch Us Play Resident Evil 6 Live Next Week Join us for a deeper look at the game, more tips I've acquired while playing it for review, Resident Evil trivia, and prizes. by Tim Turi on Sep 25, 2012 at 01:35 PM
Feature Preparing Yourself For Resident Evil 6 Get ready for the impending outbreak of the c-virus with this handy primer. It includes character descriptions and combat tips. by Tim Turi on Sep 25, 2012 at 01:00 PM
Super Hexagon Is An Addictive Aural Treat The game blends infectious, beat-driven chip-tunes with simple yet challenging gameplay. by Tim Turi on Sep 25, 2012 at 12:45 PM
Feature 1-Ups And Downs: Reflecting On Nintendo's Past In this article the staff of Game Informer sounds off on our personal ups and downs with the Big N. by Tim Turi on Sep 24, 2012 at 01:50 PM
kongregate Kongregate's Top Five Free Games: September 2012 Another batch of Kongregate's top-five picks is here for the month of September 2012. by Tim Turi on Sep 18, 2012 at 10:35 AM
Preview Dead Island: Riptide's Gorgeous, Depressing Trailer In addition to the new trailer, we now know a fifth character will be joining the returning cast. by Tim Turi on Sep 18, 2012 at 07:25 AM
Preview Dead Island: Riptide's Gorgeous, Depressing Trailer In addition to the new trailer, we now know a fifth character will be joining the returning cast. by Tim Turi on Sep 18, 2012 at 07:25 AM
Preview Dead Island: Riptide's Gorgeous, Depressing Trailer In addition to the new trailer, we now know a fifth character will be joining the returning cast. by Tim Turi on Sep 18, 2012 at 07:25 AM
Preview An Exclusive Look At Metroid Blast's Battle Mode This exclusive Nintendo Land trailer focuses on the Deep Space Shootout mode which pits on-foot players against a player flying Samus' spaceship. by Tim Turi on Sep 13, 2012 at 04:00 AM
Preview Everything We Know About Game & Wario We've compiled all of our hands-on experiences with four of Game & Wario's goofy, GamePad-centric minigames into one complete look at the game. by Tim Turi on Sep 12, 2012 at 02:00 PM
pax 2012 The Standout Titles Of PAX’s Indie Mega Booth Check out our favorite games from PAX Prime 2012's Indie Mega Booth. by Tim Turi on Sep 06, 2012 at 08:30 AM
Preview Holding My Own In Aliens: Colonial Marines’s Escape Mode The tense new mode combines the eerie, tense xenomorph attacks of the Alien films with Left 4 Dead-style multiplayer. by Tim Turi on Sep 03, 2012 at 05:41 PM
Preview Holding My Own In Aliens: Colonial Marines’s Escape Mode The tense new mode combines the eerie, tense xenomorph attacks of the Alien films with Left 4 Dead-style multiplayer. by Tim Turi on Sep 03, 2012 at 05:41 PM
Preview Holding My Own In Aliens: Colonial Marines’s Escape Mode The tense new mode combines the eerie, tense xenomorph attacks of the Alien films with Left 4 Dead-style multiplayer. by Tim Turi on Sep 03, 2012 at 05:41 PM
Preview I Got Annihilated In Gears Of War: Judgment’s Free-For-All Mode Today at PAX Prime 2012 in Seattle, I got to play Gears of War: Judgment’s new free-for-all mode. This is the first entry in the series that supports a FFA in multiplayer. by Tim Turi on Sep 03, 2012 at 03:30 AM