gdc 2014 Five Trends From GDC Every year, the Game Developers Conference sheds light on topics and issues the industry is facing. These are the trends that stood out this year. by Kimberley Wallace on Mar 27, 2014 at 10:42 AM
Preview Shin Megami Tensei iOS Impressions SMT launched on iOS devices last week. Here are the great and not-so-great aspects. by Kimberley Wallace on Mar 25, 2014 at 07:39 AM
gdc 2014 Ken Levine Talks Player Participation and Breaking Away From Linear Narratives Ken Levine shares how developers could grow a game’s story out of its gameplay systems. by Kimberley Wallace on Mar 22, 2014 at 05:54 AM
gdc 2014 Former Microsoft Creative Director Adam Orth Sounds Off About Overcoming Internet Abuse Orth, now of indie development company Three Zero One, talks about his mistakes, internet toxicity, and his hope for better solutions in the future. by Kimberley Wallace on Mar 21, 2014 at 06:03 AM
gdc 2014 FFXIV: Realm Reborn Director Blames Troublesome Initial Launch On Franchise Success, Graphical Focus Naoki Yoshida discussed some of Square’s mistakes on Final Fantasy XIV’s initial launch. by Kimberley Wallace on Mar 19, 2014 at 01:38 PM
gdc 2014 Yu Suzuki Reminisces About Shenmue, Expresses Interest In Shenmue 3 Shenmue's creator discusses drunken Bajiquan masters, pleasing Coca-Cola, and making a believable world. by Kimberley Wallace on Mar 19, 2014 at 01:36 PM
gdc 2014 The Studio Behind Papo & Yo Announces New-Gen Game Minority Media thrives on tackling emotional subject matter. Its new game shares a story about love. by Kimberley Wallace on Mar 18, 2014 at 03:32 PM
gdc 2014 By Your Side: Irrational Discusses How It Kept Players Connected With Elizabeth Find out the tricks Irrational used to connect you with Elizabeth, ensuring she wasn't just a guide through Columbia. by Kimberley Wallace on Mar 18, 2014 at 08:37 AM
9 Review Final Fantasy X/X-2 HD Remaster Review Find out how the Final Fantasy X arc holds up with enhancements and new content. by Kimberley Wallace on Mar 18, 2014 at 08:00 AM
Preview Metrico Preview — Constantly Upping The Puzzle Ante More hands-on time with Metrico reveals that the game will constantly make us experiment. That's part of its charm. by Kimberley Wallace on Mar 18, 2014 at 06:30 AM
gdc 2014 Sean Vanaman Speaks About Campo Santo’s Goals For Firewatch Vanaman has learned a lot from The Walking Dead and he's using that experience to shape the upcoming Campo Santo game, Firewatch. by Kimberley Wallace on Mar 17, 2014 at 06:53 PM
Feature Confessions of An FPS Rookie: My First Day With Titanfall Associate editor Kimberley Wallace shares how her first day with Titanfall went, baring her best moments and most embarrassing deaths. by Kimberley Wallace on Mar 12, 2014 at 08:30 AM
7.75 Review Atelier Escha & Logy: Alchemists of the Dusk Sky Review The latest Atelier entry is out today. Did Gust concoct the best entry yet? by Kimberley Wallace on Mar 11, 2014 at 06:13 AM
test chamber Test Chamber – Final Fantasy X/X-2 HD Remaster Final Fantasy X/X-2 HD Remaster is out next week. Get a peek at some of the visual upgrades and hear us discuss the additions. by Kimberley Wallace on Mar 10, 2014 at 06:30 AM
9 Review Final Fantasy X/X-2 HD Remaster Review Find out how the Final Fantasy X arc hold ups with enhancements and new content. by Kimberley Wallace on Mar 09, 2014 at 09:00 PM
Preview Watch Dogs Hands-On Preview – A Glimpse Into Making Your Own Mark On Chicago Associate editor Kimberley Wallace chronicles the hour and a half she spent exploring Watch Dogs. by Kimberley Wallace on Mar 06, 2014 at 05:00 AM
Preview Watch Dogs Hands-On Preview – A Glimpse Into Making Your Own Mark On Chicago Associate editor Kimberley Wallace chronicles the hour and a half she spent exploring Watch Dogs. by Kimberley Wallace on Mar 06, 2014 at 05:00 AM
Preview Watch Dogs Hands-On Preview – A Glimpse Into Making Your Own Mark On Chicago Associate editor Kimberley Wallace chronicles the hour and a half she spent exploring Watch Dogs. by Kimberley Wallace on Mar 06, 2014 at 05:00 AM
Preview Watch Dogs Hands-On – A Glimpse Into Making Your Own Mark On Chicago Associate editor Kimberley Wallace chronicles the hour and a half she spent exploring Watch Dogs. by Kimberley Wallace on Mar 06, 2014 at 05:00 AM
Preview Watch Dogs Hands-On Preview – A Glimpse Into Making Your Own Mark On Chicago Associate editor Kimberley Wallace chronicles the hour and a half she spent exploring Watch Dogs. by Kimberley Wallace on Mar 06, 2014 at 05:00 AM