Before E3 last year, Gameloft announced that it would release another mobile entry in Gearbox's classic Brothers In Arms shooter series, but we finally got a chance to see the game in action at CES.
Yesterday Valve unveiled it's full list of fourteen Steam Machine partners, however, not each Steam Machine is created equal. Here's a deeper dive into what you can expect from each system.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
I remember people laughing when Valve announced its Steam Machine controller, but now that I've gotten my hands on the unit, I'm eager to take one home.
The Banner Saga is one of the best looking strategy games on the
horizon. In order to learn more about the game,
before it's release in a few weeks, we sat down with Stoic Game’s co-founder
Alex Thomas.
The original Double Dragon was one of the first beat-em-ups to ever
hit arcades. For a time it was a cultural icon, but how well do you know
its story?
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.