exclusive feature

How To Build A New Final Fantasy: An Interview With Creative Business Unit III

… to various leads at Creative Business Unit III about the process of creating a new Final Fantasy. … How To Build A New Final Fantasy: An Interview With Creative Business Unit III …

Exclusive Interview

How Capcom Designs New Enemies in Resident Evil 4 (Remake) | Interview

… Capcom Designs New Enemies in Resident Evil 4 (Remake) | Interview … Art Director Hirofumi Nakaoka breaks down the creative process. … How Capcom Designs New Enemies in Resident Evil 4 (Remake) | Interview

ces 2014

Thief's Storied Development May Have Helped The Game In The End

… for the finished product, but the team doesn't think its process has been unusual.  … Thief's Storied Development May …

ces 2014

Thief's Storied Development May Have Helped The Game In The End

… for the finished product, but the team doesn't think its process has been unusual.  … Thief's Storied Development May …

ces 2014

Thief's Storied Development May Have Helped The Game In The End

… for the finished product, but the team doesn't think its process has been unusual.  … Thief's Storied Development May …

ces 2014

Thief's Storied Development May Have Helped The Game In The End

… for the finished product, but the team doesn't think its process has been unusual.  … Thief's Storied Development May …

video interview

PUBG's World Art Director On Redesigning Erangel

… In this video interview, Dave Curd talks about the process of creating and redesigning maps for PlayerUnknown's …

exclusive

Neil Druckmann Doesn't Care About Leaks Anymore Ahead Of Season 2 Of HBO's The Last Of Us

… second season of the TV adaptation in a new exclusive interview. … Naughty Dog's Neil Druckmann On The Creative Process Behind Season 2 Of The Last Of Us …

Feature

GI And Irrational Talk Bioshock Infinite Covers

… Covers … Check out GI and Irrational talking about the process that led up to making the “She & Him” cover. … GI And …

interview

Aaron Paul Opens Up About Dispatch, His First Video Game Performance: 'It Was Honestly A Very Confusing Process For Me'

… Video Game Performance: 'It Was Honestly A Very Confusing Process For Me' …