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Battlefield 4 Augmented With Battlelog

… 4 Augmented With Battlelog … Developer DICE explains how you can use Battlelog to connect to Battlefield 4 from anywhere. …

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Battlefield 4 Augmented With Battlelog

… 4 Augmented With Battlelog … Developer DICE explains how you can use Battlelog to connect to Battlefield 4 from anywhere. …

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New Payday 2 Video Explains The Safehouse

… New Payday 2 Video Explains The Safehouse … Payday 2's safehouse is a … police won't shoot at you while inside, but it's also a training ground and a money vault. … New Payday 2 Video Explains The Safehouse …

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New Payday 2 Video Explains The Safehouse

… New Payday 2 Video Explains The Safehouse … Payday 2's safehouse is a … police won't shoot at you while inside, but it's also a training ground and a money vault. … New Payday 2 Video Explains The Safehouse …

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The Factions Of BioShock Infinite

… diary from Irrational Games, creative director Ken Levine explains Columbia's various factions and how they brought …

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The Factions Of BioShock Infinite

… The Factions Of BioShock Infinite … In this latest developer diary from Irrational … down America's shining beacon. … The Factions Of BioShock Infinite

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Ken Levine Explains BioShock Infinite's Sky-Lines

… Ken Levine Explains BioShock Infinite's Sky-Lines … Rollercoasters with weapons? … Irrational's Ken Levine talks about Sky-lines in BioShock Infinite. "It's one of our biggest challenges in Infinite." … Ken Levine Explains BioShock Infinite's Sky-Lines …

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Game Freak Explains Everything About Sobble From Pokémon Sword And Shield

Watch Pokémon's lead developers talk about where the new, sad …

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Game Freak Explains Everything About Scorbunny From Pokémon Sword And Shield

… Switch talk about the new fire starter. … Game Freak Explains Everything About Scorbunny From Pokémon Sword And …

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Game Freak Explains Everything About Grookey From Pokémon Sword And Shield

Watch Pokémon's director, producer, and art director break …

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HMs Are Not In Pokémon Sword And Shield

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Bossa Studios To Close Worlds Adrift

… The developer explains why the first game to use Improbable technology has …

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Bungie Explains How Destiny 2: Shadowkeep's New Finishing Moves Work

… break down the new feature in a recent interview. … Bungie Explains How Destiny 2: Shadowkeep's New Finishing Moves Work …

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Sucker Punch Explains The Life Of The Samurai In Ghost Of Tsushima

… Sucker Punch Explains The Life Of The Samurai In Ghost Of Tsushima … We …

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Nintendo Explains Why Switch 2 Was Not Called Super Switch

… use the same naming convention as Super NES.” … Nintendo Explains Why Switch 2 Was Not Called Super Switch …

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Dead Space Mini Series Explains Game's Terrifying Ambiance

… … The third episode in the mini series explores gameplay features meant to create a more immersive setting.    … Dead …