News

Tomb Raider Devs Explain Series Timeline, Lara Croft's New Voice, And Links Between Catalyst And Legacy Of Atlantis

… on Lara Croft's upcoming adventures. … Tomb Raider Devs Explain Series Timeline, Lara Croft's New Voice, And Links …

News

New PlayerUnknown's Battlegrounds Map Will Arrive In The First Half Of 2018

… The First Half Of 2018 … The developers also explain how anti-cheating has delayed content creation. … New …

News

Entertainment Software Association To Meet With White House On Thursday

… To Meet With White House On Thursday … The ESA plans to explain their position to the president directly. … …

Review

The Legend of Zelda: Echoes of Wisdom Review – Pulled In Two Directions

… proper, no-asterisk Zelda adventure without having to explain, “Actually, you play as Link,” and are am grateful …

exclusive

How The Casting Of Frank Stone's Cutting Room Floor Mode Makes Replaying Choices Easier

… … We break down the new mode for replaying sections and explain the game's overall scope of decision-making. … …

News

Yoko Taro Is Working On A New Game That He ‘Has No Idea How To Explain Or Sell’

… sad and experimental as his previous works. … Yoko Taro Is Working On A New Game That He ‘Has No Idea How To Explain Or …

News

EA Details Next-Gen Enhancements For Star Wars: Squadrons, The Sims 4, And More

… will make your current games better, and EA is here to explain how. … EA Details Next-Gen Enhancements For Star …

Preview

Developers Explain How They Balanced Giant Mechs And Tiny Humans In Respawn's Titanfall

… Developers Explain How They Balanced Giant Mechs And Tiny Humans In … against huge walking robots. You'd be wrong. … Developers Explain How They Balanced Giant Mechs And Tiny Humans …

Preview

Developers Explain How They Balanced Giant Mechs And Tiny Humans In Respawn's Titanfall

… Developers Explain How They Balanced Giant Mechs And Tiny Humans In … against huge walking robots. You'd be wrong. … Developers Explain How They Balanced Giant Mechs And Tiny Humans …

Feature

Zelda Directors Explain Why They Prefer Link's Awakening Over A Link To The Past

… into a rabbit in A Link to the Past. … Zelda Directors Explain Why They Prefer Link's Awakening Over A Link To The …

Preview

What Happened To Alex Mercer In Prototype 2?

… upcoming sequel and make him the villain. Who better to explain than the developers themselves? … What Happened To …

Preview

What Happened To Alex Mercer In Prototype 2?

… upcoming sequel and make him the villain. Who better to explain than the developers themselves? … What Happened To …

Preview

Get A Behind-The-Scenes Look At Lollipop Chainsaw's Aural Fixation

… … Mindless Self Indulgence's Jimmy Urine and audio director Akira Yamaoka explain how they created Lollipop …

Preview

Gearbox Talks Borderlands 2's New Characters, Multiplayer Tweaks, And Dubstep

… 2's new characters, the size of the game world, and whether or not the first game’s characters will be playable. …

Preview

Gearbox Talks Borderlands 2's New Characters, Multiplayer Tweaks, And Dubstep

… And Dubstep … Gearbox's Anthony Burch and Scott Kester explain the approach behind Borderlands 2's new characters, …

Video Review

Doom Eternal — Video Review

… there. Join us for our first video review as we visually explain why id Software's newest shooter is a must for fans …

BC2 Demo Is Stupidly Fun

… that my enjoyment of it just plain stupid – how else can I explain spending countless hours on a one level, one mode …

video interview

From Magic: The Gathering To Magic: Legends With Steve D'Angelo

… coming full circle from working with the Magic: The Gathering trading card game to the seemingly doomed Magic: … Legends pitch with Wizards Of The Coast. … From Magic: The Gathering To Magic: Legends With Steve D'Angelo …