… How First-Person Games Trick Our Brains By Creating Monstrosities: Firewatch Edition … Not everything is … as it seems. … How First-Person Games Trick Our Brains By Creating Monstrosities: Firewatch Edition …
… Creating The Colorful Cast Of Overwatch … We spoke to … characters and world for the upcoming team-based FPS. … Creating The Colorful Cast Of Overwatch …
… Creating The Lore Of Horizon Zero Dawn … In Horizon, you … a post-post-apocalyptic world and unravel its mysteries. … Creating The Lore Of Horizon Zero Dawn …
… Artist Imagines What A Zelda: Ocarina Of Time Movie Trailer From Studio Ghibli Might Look Like … Back in 2015, … Vince took things a step forward recently, by creating a trailer for his Ghibli Zelda movie. … Artist Imagines What A Zelda: Ocarina Of Time Movie Trailer From Studio Ghibli Might Look Like …
… Horizon Zero Dawn Dev Diary Details Its Expansive Open World … Guerrilla Games talks … challenges of creating Horizon Zero Dawn's open world, and details about what you can find inside it. … Guerrilla Gives …
… The Daunting Task Of Designing Language For Video Games … We speak to several developers about how they approach language creation. … The Daunting Task Of Designing Language For Video Games …
… Little Nightmares Afterwords – On Making A Game That Puts Quality Over Length … We spoke with the … games. … Little Nightmares Afterwords – On Making A Game That Puts Quality Over Length …