Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
Starbound is a survival/exploration experience that has been in some form of early access for years, but it is finally launching into orbit with an official release.
Poly Bridge is more of a builder’s toolbox than a traditional game. Overcoming these engineering challenges is rewarding, but reaching the solution takes a lot of work.