Cairn is more than a remarkably gripping mountain-climbing game. It's also a deeply affecting narrative of anguish, loss, and the steep cost of obsession.
Crawl isn’t hard to play, but it takes study to be successful at it. When you have a group that knows the game, however, it leads to close calls, upsets, and victories at a brisk and rewarding pace.
While you could probably count the number of polygons used to construct Never Stop Sneakin’s characters, its gameplay is what really needs more detail.