It’s not a game I see myself booting up on my own, but as a means to get a party going with players of all skill levels, I am glad I have it on the metaphorical shelf.
It’s not a game I see myself booting up on my own, but as a means to get a party going with players of all skill levels, I am glad I have it on the metaphorical shelf.
Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Across its 12-hour runtime, Ninja Gaiden: Ragebound seamlessly blends gorgeous pixel art, inventive level design, and sublime gameplay to create one of the best retro throwbacks I've ever played.
Donkey Kong and Pauline’s adventure is a showpiece for Nintendo’s new console, and it meets the incredibly high standard the developer has been setting for itself since the ‘80s.
The long-running series has an opportunity to utilize Vita's hardware in
an effort to shake up the familiar gameplay of the series. While it does feature hardware-specific elements, they’re (more often than
not) detrimental to the experience.
Trapdoor's XBLA title features unique gameplay mechanics and a distinct art style, but the
experience becomes tiresome after the first couple of hours.
When it comes to the Vita, the majority of the games available upon
launch are ports, sequels, or offshoots of recognizable franchises. Very
few new games are in the mix, which is why Escape Plan has always stuck
out during preview events.