Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
A lot of thoughtful work went into Welcome Tour to make me understand and acknowledge its $10 price tag, but it’s just not a tour I would recommend taking.
I like when Nintendo tries something new in an attempt to give me something I didn’t know I wanted. It didn’t do that with Switch 2, but I am happy with that.
Overture is a victory lap, a reminder, and a worthwhile investment of time for anyone who enjoyed Neowiz's first crack at this fairytale-inspired adventure.
Return to Monkey Island feels like a homecoming, of returning to those sepia-toned days where I first relived the exciting adventures of the intrepid Guybrush Threepwood in The Secret of Monkey Island many years ago.
Though the game has its fair share of issues with its poor narrative choices and omnipresent microtransactions, it’s still a significant improvement over the previous game.
Blossom Tales II manages to capture many of the acclaimed elements of what many consider to be one of the greatest video games of all time, and in the process, delivers a fun, retro-facing adventure worth embarking on.
Cult of the Lamb features great combat and base building mechanics, and while it nails what it's going for, we wish it gave us more time to make our cult feel like home.
Madison can frighten the pants off of players when it wants to, but its reliance on cheap jump scares, and some frustrating puzzle design gets in its way.
Sunbreak offers great new monsters to battle and additional flexibility in its combat systems, but its pacing of meaningful new content is often painful.