While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
If
you thought Chains of Olympus was pushing the limits of what the PSP
could accomplish, you’ll be blown away by what Ready at Dawn has with Ghost of Sparta.
Toy
Story 3 ultimately succeeds in the same way that Pixar’s films do –
it’s attractive to young people who get a great surface experience and
for older audiences who appreciate extra layers of depth.
This is nearly an exact port of Metal Slug 7, which released in late
2008 on the DS. However, XX corrects the DS
version’s ultimate sin of lacking Metal Slug’s trademark two-player
co-op.
I’m glad to report that, while it might not be the classic that the
original is, LittleBigPlanet PSP is something we see far too rarely on
the system: a well-made and captivating platformer.