Despite its shortcomings and the campaign’s lack of variety, Black Ops 7 is a solid entry solely for establishing new ways to play while making Call of Duty the social space it used to be.
Despite its shortcomings and the campaign’s lack of variety, Black Ops 7 is a solid entry solely for establishing new ways to play while making Call of Duty the social space it used to be.
Both the dialogue and gameplay sometimes grated on me, but there are a number of impressive moments and the occasional strong joke that surprised me and made me laugh.
Age of Imprisonment offers myriad improvements across the board mechanically and visually, but my favorite element is that it treats Tears of the Kingdom’s story with respect.
Dispatch delivers one of the most compelling interactive dramas in years, an adult animated superhero story with the emotional punch of prestige television and a script that truly shines.
Little about Possessors' formula will surprise Metroidvania enthusiasts, but Heart Machine has nonetheless notched another entertaining single-player action game under its belt.
Echochrome II provides a fantastic amount of entertainment to those who
can overlook its shortcomings. It's creative, unusual, and deep. It's
also frustrating and often arbitrary.
An excellent add-on to Pinball FX 2 brings Wolverine, Spider-Man, Blade, and Iron Man to the table, continuing to expand the best video pinball game we've ever played.
Majin will likely float
away before long, and its redemptive story about a corrupted land will
eventually be forgotten, which is a shame, because parts of Majin are
worth remembering.
While
running over hordes of undead in cars built to shred steel and bone
isn’t a terrible premise, this killer car combat title is as fun to
drive as a classic car that’s been trashed by years of neglect.
While
running over hordes of undead in cars built to shred steel and bone
isn’t a terrible premise, this killer car combat title is as fun to
drive as a classic car that’s been trashed by years of neglect.
While EA Bright Light positioned its puzzle game Create as a sandbox for
imagination and toolset for ingenuity, I often felt uninspired and
outright frustrated while playing.
Like a Quidditch player falling from a broomstick mid-match, this installment loses all forward momentum and goes plummeting toward a faceplant at top speed.