Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point.
Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point.
Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, Cronos might hit the spot. But it’s not without its pain points.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Perhaps we’ve just been spoiled on the PC RPG front as of late, but the clichéd campaign and dungeon-creation toolbox fail to leave a noteworthy impression.
The Vault Of The Traveler delivers on its predecessor's promise with a steady pace and deft execution that hasn't always been present in the rest of the series.
In The Park, players are in for a disturbing psychological ride that deals with depression, loss, and the dark feelings that parents might not discuss in polite company.
Zestiria has flickers of greatness, such as a cool battle system and more mature story, but they're wasted on frustrating, inexcusable gameplay mechanics.