Nioh 3's consistently rewarding approach to open-world design, combined with its entertaining Ninja gameplay style, cements it as the best entry in the franchise.
High on Life 2 is the kind of game that you can put on, laugh at for a while, and forget what's troubling you, even though reminders might slip in through the pointed social commentary.
Reanimal is a simple game with a challenging subject matter, and neither great as a shared experience nor fun. But, it is thought-provoking and stimulating, and if you can stomach it, Tarsier Studios has created something worth wrestling with.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
Though I relished in each moment of discovery and lived for the run where I put together my learnings to complete all the goals in one run, Time Flies' lifespan is nearly as short as the titular character's.
Across its 12-hour runtime, Ninja Gaiden: Ragebound seamlessly blends gorgeous pixel art, inventive level design, and sublime gameplay to create one of the best retro throwbacks I’ve ever played.
When Eriksholm finally lays out all of its stealth puzzle pieces on the board two-thirds through the game, the entire experience sings, inviting playful and smart experimentation. I just wish I had access to all of these pieces sooner.
While Iron Galaxy has excellently modernized the gameplay and graphics of these classics to feel right in 2025, I wish it had done a better job of highlighting the influence these games once had in their heyday.
Death Stranding 2 is a game with faults and annoyances, but it also makes big, expensive swings and is trying to establish its own unique genre, often successfully.
Overture is a victory lap, a reminder, and a worthwhile investment of time for anyone who enjoyed Neowiz’s first crack at this fairytale-inspired adventure.
Even though Nightreign's success comes with some significant caveats, it had me saying, “Just one more run,” over and over again, a marker of excellence in the genre.
Some of Blades of Fire's ideas around combat and its world are exciting. They just couldn’t overcome the parts that made me want to give up on the game.