Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
The ideal way to experience Spirits Unleashed is to round up your buddies, rotate through maps, take turns playing as the ghost, and proceed to hoot and holler.
Gotham Knights hits most of the marks it's supposed to, but too much busy work and too little gravitas hold it back from previous adventures with the Bat family.
Overwatch 2 is an action-packed and enjoyable progression of the beloved hero-shooter franchise, but one that feels less revolutionary and more iterative than expected.
FIFA 23 is a good game – it’s flashy, fun to play, and has a lot of modes – but in the end, you realize it’s mostly the same game you’ve been playing for years.
Return to Monkey Island feels like a homecoming, of returning to those sepia-toned days where I first relived the exciting adventures of the intrepid Guybrush Threepwood in The Secret of Monkey Island many years ago.
Though the game has its fair share of issues with its poor narrative choices and omnipresent microtransactions, it’s still a significant improvement over the previous game.
Blossom Tales II manages to capture many of the acclaimed elements of what many consider to be one of the greatest video games of all time, and in the process, delivers a fun, retro-facing adventure worth embarking on.