Tribute has become skilled at creating visually nostalgic beat ‘em ups, and its return to the Scott Pilgrim franchise is no exception. It is, however, light on surprises or mechanical innovation.
Tribute has become skilled at creating visually nostalgic beat ‘em ups, and its return to the Scott Pilgrim franchise is no exception. It is, however, light on surprises or mechanical innovation.
Despite minor complaints, Pokémon Pokopia sticks out as one of the best examples of a third-party developer using the Pokémon license to the fullest extent possible.
Controlling Kratos, fighting, and exploring just isn’t particularly fun on a basic level. A just below perfunctory genre experience alongside characters and in a setting I admit I like spending time with.
In its best moments, Obduction recaptures the wonder and nostalgic thrill of Myst and Riven. In its worst, it reminds us why adventure gaming was effectively dead for a decade.
Poly Bridge is more of a builder’s toolbox than a traditional game. Overcoming these engineering challenges is rewarding, but reaching the solution takes a lot of work.
Perhaps we’ve just been spoiled on the PC RPG front as of late, but the clichéd campaign and dungeon-creation toolbox fail to leave a noteworthy impression.