Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
Adding another mouth to feed doesn’t drastically alter the feel of Cut the Rope, but it’s enough of a change to make Time Travel feel like a proper sequel.
Frogmind's debut is an atmospheric adventure through a surreal world; its simple one-touch interface belies a challenging and rewarding mobile experience.
Gameloft made a better
Iron Man game on iOS than Sega made on consoles, but the company’s
freemium practices make me want to stop playing its otherwise
entertaining product.
Gameloft made a better
Iron Man game on iOS than Sega made on consoles, but the company’s
freemium practices make me want to stop playing its otherwise
entertaining product.