Last week, we learned how inXile Entertainment built the world of Hunted: The Demon's Forge, and now we're going to learn more about the creatures that populate Kala Moor.
If you've spent time wondering how a studio tackles the daunting task of creating a world from scratch, this new video may provide some insight on the process.
This newest developer diary dives into the mythology that inspired Hunted's narrative, in addition to featuring an interview with Lucy Lawless about the role Seraphine plays in the game.
We picked the brain of Associate Brand Manager David Clayman to find out what makes Hunted a genuine cooperative experience, and test out an intriguing new game mode.
In order to purge the world of Kala Moor of the darkness erupting from underground, mercenaries Caddoc and E’lara must capitalize on their joint strength.