exclusive Obsidian Knew It Needed 'To Go Back To Our Roots In Terms Of Deeper RPG Reactivity' In The Outer Worlds 2 We spoke to the team behind The Outer Worlds 2 to learn more about the lessons learned from the first game. by Wesley LeBlanc on Oct 16, 2025 at 10:25 AM
exclusive Obsidian Knew It Needed 'To Go Back To Our Roots In Terms Of Deeper RPG Reactivity' In The Outer Worlds 2 We spoke to the team behind The Outer Worlds 2 to learn more about the lessons learned from the first game. by Wesley LeBlanc on Oct 16, 2025 at 10:25 AM
Preview Quantic Dream Is Making Spellcasters Chronicles, A Multiplayer Game – Here's What We Think So Far The developer known for story heavy games like Detroit: Become Human is working on a very different type of project. by Charles Harte on Oct 16, 2025 at 10:00 AM
exclusive Does The Outer Worlds 2 Take Into Account Any Endings From The First Game? We spoke to Obsidian Entertainment about the first game's endings and how, if at all, they apply to the sequel. by Wesley LeBlanc on Oct 15, 2025 at 02:14 PM
exclusive Obsidian Didn't Intend To Have Third-Person In The Outer Worlds 2 But Saw The Desire From Fans It worked with a studio named Disruptive to implement this gameplay view. by Wesley LeBlanc on Oct 14, 2025 at 02:54 PM
exclusive You Can Have Pets In The Outer Worlds 2 And Yes, You Can Pet Them Who's a good little Raptidon? by Wesley LeBlanc on Oct 13, 2025 at 11:14 AM
exclusive No Rest For The Wicked: Moon Studios On Killing Its Ori Perfectionism And Being Okay With Early Access Issues We spoke to Moon Studios about the change in mindset between developing the Ori games and the work-in-progress No Rest for the Wicked for Early Access. by Wesley LeBlanc on Mar 13, 2024 at 01:45 PM
Preview TopSpin 2K25 Preview – Stepping Back Onto The Court We spent hours playing TopSpin 2K25 to get a handle on the long-awaited fifth entry in the franchise. by Brian Shea on Mar 12, 2024 at 07:00 AM
News MultiVersus Is Back In Action This May Warner Bros.' tag-team-focused platform fighter gets a glow-up. by Marcus Stewart on Mar 11, 2024 at 10:01 AM
news Final Fantasy XVI PC Version In 'Final Stages Of Optimization,' Expect A Demo Before Release We spoke to Final Fantasy XVI producer Naoki Yoshida about the game's in-development PC version. by Wesley LeBlanc on Mar 11, 2024 at 09:00 AM
news Final Fantasy XVI: The Possibility Of More DLC 'Is Not Zero,' But You Really Shouldn't Expect More While the Square Enix team behind FFXVI won't say never, it's excited to apply what it's learned to new games. by Wesley LeBlanc on Mar 08, 2024 at 12:29 PM
exclusive Final Fantasy XVI: The Rising Tide Preview – A DLC Dose Of Leviathan We spoke to Final Fantasy XVI producer Naoki Yoshida and DLC director Takeo Kujiraoka about the upcoming Leviathan DLC. by Wesley LeBlanc on Mar 08, 2024 at 09:34 AM
Exclusive Interview Son And Bone Preview – Dinosaur, Meet Shotgun We spoke to developer TeamKill Media about its upcoming first-person dinosaur shooter, Son and Bone, to learn what players can expect. by Wesley LeBlanc on Mar 08, 2024 at 08:00 AM
Preview Unknown 9: Awakening Preview – Unknown No Longer We finally learn about the promising new project centered around the Unknown 9 multimedia universe. by Brian Shea on Mar 07, 2024 at 08:00 AM
news Dragon's Dogma 2 Has An Uncapped Framerate, But No Visual Presets Or Modes On Consoles We spoke to Dragon's Dogma 2 director Hideaki Itsuno about the decision to run the game with an uncapped frame rate on consoles. by Wesley LeBlanc on Mar 05, 2024 at 04:00 PM
news Dragon's Dogma 2 Main Story Campaign Is About The Same Length As The First Game But players looking to explore every nook and cranny can expect their playtime to stretch far longer. by Wesley LeBlanc on Mar 05, 2024 at 04:00 PM
hands-on preview Dragon's Dogma 2 Preview – Keeping The Faith We played about three hours of Dragon's Dogma 2, checking out two of its new classes and more! by Wesley LeBlanc on Mar 05, 2024 at 04:00 PM
news Dragon's Dogma 2 Has Just One Save File To Encourage Exploration Be careful jumping off that cliff – you can't revert your save if you die. by Wesley LeBlanc on Mar 05, 2024 at 04:00 PM
exclusive No Rest For The Wicked's Early Access Roadmap And Cerim's Crucible Endgame Content Moon reveals how it plans to keep players around once they wrap up the initial early access content. by Marcus Stewart on Mar 05, 2024 at 01:37 PM
exclusive Exclusive First Details And Screenshots Of Teenage Mutant Ninja Turtles: Mutants Unleashed We get a first look at the upcoming video game follow-up to the 2023 film Mutant Mayhem. by Brian Shea on Mar 05, 2024 at 01:00 PM
news Mira And The Legend Of The Djinns Is An Upcoming Metroidvania Inspired By Moroccan Mythology It hits PC via Steam later this year. by Wesley LeBlanc on Mar 05, 2024 at 08:00 AM
Preview Funcom Details Its Dune: Awakening MMO In Dune Direct Livestream We learn everything we can about the upcoming MMO set in the Dune universe. by Brian Shea on Mar 04, 2024 at 11:30 AM
NGT No Rest For The Wicked | New Gameplay Today Join hosts Wesley LeBlanc and Marcus Stewart as the two discuss No Rest For The Wicked, the upcoming action-RPG from the makers of the Ori series. by Wesley LeBlanc on Mar 01, 2024 at 11:25 AM
hands-on preview No Rest For The Wicked Preview – Fantastically Familiar In A Faraway Land We went hands-on with No Rest for the Wicked, the upcoming action-RPG from the makers of the Ori series. by Wesley LeBlanc on Mar 01, 2024 at 11:24 AM
Preview Street Fighter 6 Ed Early Impressions We played a few matches with Street Fighter 6’s third DLC character. by Brian Shea on Feb 25, 2024 at 06:55 PM
Preview Princess Peach: Showtime Preview – Landing The Part Nintendo’s leading lady takes to the stage and impresses. by Alex Van Aken on Feb 20, 2024 at 04:08 PM