hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
hands-on preview Final Fantasy 7 Revelation Preview – Excitement For The Finale, Despite A Mediocre Demo Though the demo only whelmed us, our interview with director Naoki Hamaguchi has us ready to play more. by Wesley LeBlanc on Sep 10, 2026 at 07:00 AM
impressions Playing Halloween: The Game's Single-Player Campaign Is A Tutorialized Love Letter, But Not What You're Here For Running just a couple of hours, Halloween's single-player campaign is a tutorial for Michael's move kit with some filmic love. by Wesley LeBlanc on Sep 03, 2026 at 03:05 PM
gamescom 2026 Final Fantasy Resonance Is A Little More Than Just Nostalgia The new HD-2D Final Fantasy might be packed with cameos, but it has a little more going for it than just your favorite characters showing up for cool attacks. by Eric Van Allen on Sep 03, 2026 at 11:06 AM
Preview Dungeons & Dragons: Long Rest Tavern Hands-On Preview – A Cozier Initiative We played 45 minutes of this script-flipping spin on the tabletop universe. by Marcus Stewart on Sep 03, 2026 at 10:00 AM
Preview Join Us Preview – Herd Mentality Join Us is an over-the-top cult simulation game that blends various inspirations and a seemingly uncompromised vision. by Brian Shea on Sep 03, 2026 at 08:00 AM
Preview Forza Horizon 6 Preview – Hands-On In The Land Of The Rising Sun Forza Horizon 6 brings the high-speed racing to Japan, and we played the opening hour. by Brian Shea on Apr 08, 2026 at 08:00 AM
Preview Nekome: Nazi Hunter Preview – A Personal Crusade Nekome: Nazi Hunter tells a personal story of vengeance with a grim, World World II backdrop. by Brian Shea on Mar 18, 2026 at 10:00 AM
Preview Crimson Moon Preview – Ready To Paint The Town Red This roguelite Soulslike has our attention. by Brian Shea on Mar 18, 2026 at 10:00 AM
Preview Thick As Thieves Preview – A Legendary Team Returns To A Genre It Helped Invent The creator of Deus Ex is returning from his video game development sabbatical with a new stealth game. by Alex Van Aken on Mar 03, 2026 at 11:00 AM
Indie World Here's Everything Announced During Today's Nintendo Indie World Showcase Shadow drops, new demos, release dates, and more! by Wesley LeBlanc on Mar 03, 2026 at 08:55 AM
News Call Of Duty Announces Black Ops Royale, A New Warzone Battle-Royale Mode Inspired By Blackout We learned about Call of Duty's new approach to the battle royale genre, which is actually a throwback. by Brian Shea on Mar 02, 2026 at 12:10 PM
NGT Denshattack: A Train-Racing Stunt Game with Dreamcast Vibes | New Gameplay Today Join Marcus and Kyle for a look at the bombastic gameplay gameplay of Denshattack! by Kyle Hilliard on Feb 18, 2026 at 04:21 PM
Preview Hands-On With Screamer, An Anime-Inspired Narrative Racer The racing masters at Milestone look to anime for inspiration for their next game. by Brian Shea on Feb 17, 2026 at 10:00 AM
Preview Kena: Scars Of Kosmora Guides Players To A New Adventure This Year Kena is back to help the living as well as the dead. by Marcus Stewart on Feb 12, 2026 at 04:18 PM
video interview Diablo II: Resurrected Developer Explains The Warlock, The Game's First New Class In Decades Blizzard just unveiled its "heavy metal" class. by Alex Van Aken on Feb 11, 2026 at 04:59 PM
preview Overwatch 2 Is Just 'Overwatch' Again And Five New Heroes Arrive Next Week What's old is new again. by Alex Van Aken on Feb 04, 2026 at 11:58 AM
Preview I Played Resident Evil Requiem And Pragmata On Switch 2 – And They Ran Surprisingly Well Capcom's Nintendo ports of both upcoming games set an exciting precedent. by Charles Harte on Feb 03, 2026 at 08:05 AM
News WWE 2K26 Gets CM Punk Cover, Launch Date, And A Host Of New Features The Best in the World graces the cover of a WWE game for the first time in over a decade. by Marcus Stewart on Jan 31, 2026 at 06:23 AM
Feature How IO Interactive Crafted Its Young Version Of James Bond How do you make an inexperienced version of a man whose experience defines him? by Brian Shea on Jan 28, 2026 at 03:00 PM
Preview Judas Preview – New Details From Director Ken Levine We spoke to Judas director Ken Levine about what sets this game apart from his BioShock games and more. by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
Preview Clockwork Revolution Preview – How InXile Is Making Your Choices Feel Personal We spoke to inXile about how Clockwork Revolution reacts to your actions in ways "you just don't see in many other games." by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
Preview 'Pay Attention To Kyoto' Says Onimusha: Way Of The Sword's Director We spoke with the game’s director, Satoru Nihei, about how to prepare for the surprises that Way of the Sword will hold. by Kyle Hilliard on Jan 27, 2026 at 11:00 AM
Preview Control Resonant Preview – The First Game Was A Stepping Stone We spoke to Control Resonant's director to learn more about its unique traversal and "open-ended" exploration. by Wesley LeBlanc on Jan 27, 2026 at 11:00 AM
interview Resident Evil Requiem Zombies Can Use Chainsaws And Other Tools Because They Retain Memories We interviewed Resident Evil Requiem director Koshi Nakanishi after playing the game for three hours to learn more about what we had experienced. by Wesley LeBlanc on Jan 26, 2026 at 09:55 AM