Preview Watching A Behind-Closed-Doors Demo Of 007 First Light Quelled My Biggest Worry There's some Hitman in here, but First Light is definitely its own thing. by Wesley LeBlanc on Sep 02, 2025 at 06:52 PM
Preview Watching A Behind-Closed-Doors Demo Of 007 First Light Quelled My Biggest Worry There's some Hitman in here, but First Light is definitely its own thing. by Wesley LeBlanc on Sep 02, 2025 at 06:52 PM
hands-on preview I'm Not Too Impressed With Final Fantasy Tactics – The Ivalice Chronicles' Updates But Fortunately, It's Still Final Fantasy Tactics We went hands-on with The Ivacice Chronicles' for about an hour before its release later this month. by Wesley LeBlanc on Sep 02, 2025 at 02:52 PM
hands-on preview Turok: Origins Is A Great Reminder That Shooting Dinosaurs With Cool Guns Rules Shotgun, meet dinosaur. by Wesley LeBlanc on Sep 01, 2025 at 04:00 PM
NGT Pokémon Legends: Z-A Could Be The Best New Pokémon In Years | New Gameplay Today We went hands-on with Pokémon Legends: Z-A and came away impressed – so impressed, we think it could be the best Pokémon game in years. Find out why! by Wesley LeBlanc on Sep 01, 2025 at 09:00 AM
gamescom 2025 Scott Pilgrim EX Feels Familiar With Some Smart Tweaks Rest easy, Scott Pilgrim fans: it feels just right. by Wesley LeBlanc on Aug 27, 2025 at 03:00 PM
e3 2018 Gameplay Is Still King For Pro Evolution Soccer 2019 Hands-on impressions with the title, as well as info on Master League & MyClub by Matthew Kato on Jun 15, 2018 at 11:08 AM
e3 2018 Control Feels Like The Ultimate Realization Of Remedy's Vision We get a look at Remedy's mind-warping shooter, Control, and talk to creative director Sam Lake about the ambitious project. by Brian Shea on Jun 14, 2018 at 11:59 PM
e3 2018 Five Ways Dying Light 2 Is A Bigger, Better, And More Intense Sequel Techland’s open-world parkour zombie series is mutating into a whole new beast thanks to some big improvements and ambitious additions. Here’s what fans can expect. by Jeff Marchiafava on Jun 14, 2018 at 09:47 PM
e3 2018 Overkill Is Killing It With The Walking Dead I don’t have long. I’m being attacked by a zombie, but here are some details about The Walking Dead. by Ben Reeves on Jun 14, 2018 at 09:20 PM
e3 2018 What We Loved From Just Cause 4’s Stupid Demo Avalanche has created its most delightfully chaotic sandbox yet, and the two Jeffs couldn’t be happier. by Jeff Marchiafava on Jun 14, 2018 at 07:33 PM
e3 2018 Dead Or Alive 6 Puts Fighting Back In Focus And Lowers The Skill Ceiling We went hands-on with the newest Dead or Alive game and played with its newest mechanics. by Imran Khan on Jun 14, 2018 at 06:20 PM
e3 2018 My Hero One's Justice Should Probably Be Held Back The first North American My Hero Academia video game underwhelms for its first hands-on. by Kyle Hilliard on Jun 14, 2018 at 01:58 PM
e3 2018 The Surge 2 Is One Of E3’s Biggest Surprises Here’s the lowdown on how this sequel is a drastic improvement by Javy Gwaltney on Jun 14, 2018 at 01:56 PM
e3 2018 Schoolyard Arguments Find Resolution In Jump Force We went hands-on with the Shonen Jump crossover fighting game. by Imran Khan on Jun 14, 2018 at 12:25 PM
e3 2018 Generation Zero Is A Game You Should Keep Your Eye On This co-op horror shooter from the makers of Just Cause has us more than a little intrigued. by Javy Gwaltney on Jun 13, 2018 at 08:09 PM
e3 2018 Political Intrigue And Supernatural Beasts Collide In GreedFall A new action RPG from developer Spiders puts diplomacy front and center – when you’re not being mauled by massive creatures, that is. by Jeff Marchiafava on Jun 13, 2018 at 05:32 PM
e3 2018 Exploring The Depths Of Starlink: Battle For Atlas There's more to this game than just the plastic toys. by Matthew Kato on Jun 13, 2018 at 04:30 PM
preview Lara Has Some Devious New Tools In Shadow Of The Tomb Raider When you’re outnumbered, why not turn your enemies against one another? by Jeff Cork on Jun 13, 2018 at 12:52 PM
e3 2018 A Deep Dive On Destiny 2: Forsaken’s New Bow We went hands-on with the bow, and got exclusive info and video of the new weapon archetype in action, directly from Bungie. by Matt Miller on Jun 13, 2018 at 12:05 PM
e3 2018 Ori And The Will Of The Wisps Wisely Builds On Strong Foundations A new, expansive combat system makes Ori's platforming delights even more engrossing by Javy Gwaltney on Jun 13, 2018 at 09:11 AM
e3 2018 List: 2 Details That Could Make Resident Evil 2 The Perfect Remake At E3 we went hands on with the game to see if it is everything we want. Here are our two biggest takeaways. by Ben Reeves on Jun 13, 2018 at 01:33 AM
e3 2018 14 Reasons Super Meat Boy Forever Looks Like A Great Sequel I once thought Super Meat Boy Forever was going to be an inferior mobile offshoot. Don't be like me. by Ben Reeves on Jun 13, 2018 at 01:20 AM
e3 2018 Hitman 2 Retains The Same Murderous Flavor In A New Locale Hitman 2's changes are mostly under the hood, but they let the game keep its identity. by Suriel Vazquez on Jun 13, 2018 at 12:41 AM
Preview Cyberpunk 2077 Is Not What You Think – Impressions And Details From 50 Minutes Of Gameplay At E3, CD Projekt Red is giving live demonstrations of its next title, which just happens to be a first-person RPG. by Andrew Reiner on Jun 12, 2018 at 04:53 PM
e3 2018 Five Things You Need To Know About The Division 2 Ubisoft Massive shares the biggest changes coming to the popular shared world shooter. by Matt Bertz on Jun 12, 2018 at 03:55 PM