We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
Eidos-Montreal's Thief reboot has had a long and colorful development cycle. Some people have worried about what that means for the finished product, but the team doesn't think its process has been unusual.
The Banner Saga is one of the best looking strategy games on the
horizon. In order to learn more about the game,
before it's release in a few weeks, we sat down with Stoic Game’s co-founder
Alex Thomas.
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.
Now that EA is the only game in town,
we’re hoping it will step up it’s UFC performance. We talked with creative
director Brian Hayes to find out how the developer has been training for
its return to the octagon.