We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
In a new interview, DICE creative director Lars Gustavsson talks
about how the studio helped optimize Battlefield 4 for Sony's next-gen
console. Check it out.