New Gameplay Today We Played Tides Of Annihilation For Two Hours And Came Away Stunned By Its Spectacle Action | New Gameplay Today Senior Associate Editor Wesley LeBlanc traveled to Chengdu, China, to go hands-on with Eclipse Glow's debut action game. by Wesley LeBlanc on Aug 19, 2026 at 08:24 AM
New Gameplay Today We Played Tides Of Annihilation For Two Hours And Came Away Stunned By Its Spectacle Action | New Gameplay Today Senior Associate Editor Wesley LeBlanc traveled to Chengdu, China, to go hands-on with Eclipse Glow's debut action game. by Wesley LeBlanc on Aug 19, 2026 at 08:24 AM
hands-on preview Tides Of Annihilation Hands-On Preview: A Stunning Character Action Game With The Spectacle Of Final Fantasy XVI We traveled to Chengdu, China, to play roughly two hours of this exciting mix of Chinese action with Arthurian legend. by Wesley LeBlanc on Aug 19, 2026 at 08:00 AM
exclusive feature Exclusive Hands-On Preview: Exploring A Japanese Ghost House-Inspired Underground Lab In Onimusha: Way Of The Sword We played through Dokyo's ominous underground lair and survived to tell the tale (though we did die a few times for sure). by Wesley LeBlanc on Aug 17, 2026 at 03:14 PM
exclusive feature Onimusha: Way Of The Sword Isn’t A Horror Game, But There Are Definitely Moments Of Horror We spoke to Capcom about toeing the line between dark-fantasy and horror. by Wesley LeBlanc on Aug 14, 2026 at 01:00 PM
exclusive feature Capcom Had To Ask RE Engine Engineers To Create The ‘Dynamic Dismemberment System’ For Onimusha: Way Of The Sword Something tells us we'll be seeing this feature used in other Capcom games one day. by Wesley LeBlanc on Aug 13, 2026 at 01:00 PM
Preview Surviving In Alien: Isolation Trying to stay alive in the face of a deadly alien isn't the only thing that makes the game a tense, gripping experience. by Matthew Kato on Jun 10, 2014 at 04:00 AM
Preview Surviving In Alien: Isolation Trying to stay alive in the face of a deadly alien isn't the only thing that makes the game a tense, gripping experience. by Matthew Kato on Jun 10, 2014 at 04:00 AM
Preview Surviving In Alien: Isolation Trying to stay alive in the face of a deadly alien isn't the only thing that makes the game a tense, gripping experience. by Matthew Kato on Jun 10, 2014 at 04:00 AM
Preview Explore The Cast Of Alien: Isolation In New Developer Diary Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast. by Ben Reeves on May 09, 2014 at 02:28 PM
Preview Explore The Cast Of Alien: Isolation In New Developer Diary Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast. by Ben Reeves on May 09, 2014 at 02:28 PM
Preview Explore The Cast Of Alien: Isolation In New Developer Diary Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast. by Ben Reeves on May 09, 2014 at 02:28 PM
Preview Explore The Cast Of Alien: Isolation In New Developer Diary Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast. by Ben Reeves on May 09, 2014 at 02:28 PM
Preview Explore The Cast Of Alien: Isolation In New Developer Diary Watch The Creative Assembly's newest developer diary, which explains how the studio turned it's voice talent into a digital cast. by Ben Reeves on May 09, 2014 at 02:28 PM
Preview Prepare To Return To Castle Shadowgate This Summer Two of the Shadowgate's original developers are bringing the classic point-and-click adventure game to contemporary audiences. by Jeff Cork on May 06, 2014 at 04:52 AM
Preview Prepare To Return To Castle Shadowgate This Summer Two of the Shadowgate's original developers are bringing the classic point-and-click adventure game to contemporary audiences. by Jeff Cork on May 06, 2014 at 04:52 AM
Preview Prepare To Return To Castle Shadowgate This Summer Two of the Shadowgate's original developers are bringing the classic point-and-click adventure game to contemporary audiences. by Jeff Cork on May 06, 2014 at 04:52 AM
Preview Prepare To Return To Castle Shadowgate This Summer Two of the Shadowgate's original developers are bringing the classic point-and-click adventure game to contemporary audiences. by Jeff Cork on May 06, 2014 at 04:52 AM
video feature Hands-On Impressions – Why We're Excited For Alien: Isolation We discuss our hands-on impressions and how we emerged with restored faith in the franchise. by Tim Turi on Apr 25, 2014 at 01:45 PM
Preview Why We're Excited For Alien: Isolation We discuss our hands-on impressions and how we emerged with restored faith in the franchise. by Tim Turi on Apr 25, 2014 at 01:45 PM
Preview Why We're Excited For Alien: Isolation We discuss our hands-on impressions and how we emerged with restored faith in the franchise. by Tim Turi on Apr 25, 2014 at 01:45 PM
Preview Why We're Excited For Alien: Isolation We discuss our hands-on impressions and how we emerged with restored faith in the franchise. by Tim Turi on Apr 25, 2014 at 01:45 PM
Preview Why We're Excited For Alien: Isolation We discuss our hands-on impressions and how we emerged with restored faith in the franchise. by Tim Turi on Apr 25, 2014 at 01:45 PM
Preview Alien: Isolation Developer Diary Details The Retro-Future Aesthetic The latest developer diary for the upcoming Alien: Isolation showcases the game's future-from-the-past production design. by Kyle Hilliard on Apr 19, 2014 at 07:29 AM
Preview Alien: Isolation Developer Diary Details The Retro-Future Aesthetic The latest developer diary for the upcoming Alien: Isolation showcases the game's future-from-the-past production design. by Kyle Hilliard on Apr 19, 2014 at 07:29 AM
Preview Alien: Isolation Developer Diary Details The Retro-Future Aesthetic The latest developer diary for the upcoming Alien: Isolation showcases the game's future-from-the-past production design. by Kyle Hilliard on Apr 19, 2014 at 07:29 AM