We spent three hours playing Stranger Than Heaven before speaking with the director and lead actor to learn more about RGG Studio's incredibly ambitious Yakuza prequel.
Born of the Ludum Dare, where developers have 48 hours to create a video game, Gods Will Be Watching now has a partner in publishing to go alongside its IndieGoGo campaign.
Do Not Fall imagines a world inside a vending machine, where its
inhabitants live in fear of the floor disappearing below their feet, while farm animals try to push them off the edge.
Lead designer Mikkel Martin Pederson says that his favorite game, the PC
and PlayStation classic Heart of Darkness, is an influence on Max: The
Curse of Brotherhood.
Jonathan Blow offered an in-depth look at his upcoming game at E3, and we've gathered together the five most interesting things we gleaned from the demo.
Jonathan Blow offered an in-depth look at his upcoming game at E3, and we've gathered together the five most interesting things we gleaned from the demo.
Focus Home Interactive has released new screens and images of Magrunner: Dark Pulse, a downloadable first-person puzzle game that centers on manipulating magnetic fields.
Focus Home Interactive has released new screens and images of Magrunner: Dark Pulse, a downloadable first-person puzzle game that centers on manipulating magnetic fields.
Focus Home Interactive has released new screens and images of Magrunner: Dark Pulse, a downloadable first-person puzzle game that centers on manipulating magnetic fields.
Braid creator Jonathan Blow and his team at Thekla, Inc. are making strides with The Witness, and you can get a taste of the areas and puzzle that await you in these exclusive screens.
Papo & Yo was one of the most distinctive games shown at this year’s E3. Its unique art style is what caught most people’s attention. But after going hands-on with it, it’s clear that this game is much, much more.