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Final Fantasy XIV To Take Down WoW?

Not every massively multiplayer online title needs to achieve the
runaway success of World of Warcraft. Many studios would be overjoyed
to create a game that drew in a solid 200,000 subscribers – but not
Square Enix.
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EEDAR's Divnich: Game Industry Feeds Off Fads

Core gamers may not want to hear it, but EEDAR director of analyst
services Jesse Divnich believes fads like motion controls, touch
screens, balance boards, and guitar peripherals are integral to
industry growth.