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Rango Review
The
animated film Rango almost seems like it was designed with a companion
game in mind. You’ve got a hardscrabbled Western setting, strange
characters, and a cowboy story that throws just about every spaghetti
Western trope at the wall to see what sticks. Not only is there a game,
but it’s a surprisingly well-done effort. Whether you’re a fan of the
movie or are just in the mood for a nice little platform game, Rango is
worth a look.
Rango is set a few years after the movie,
once the titular chameleon has comfortably settled into his role as
sheriff of the town of Dirt. One of your buddies comes into town with a
mysterious glowing rock fragment before he’s vaporized. Rango calms down
the townfolk, explaining that he knows what’s going on. The rest of the
game is structured around his long-winded and often unreliable telling
of the tale.
Rango is on a mission to acquire the mysterious
stones, while fending off attacks from Bad Bill and his gang of
miscreants. Rango is a capable melee fighter, but his real strength
comes from his popcorn-launching pistol. Moles, prairie dogs, and other
assorted varmints are easy pickings for Rango, thanks to the game’s
excellent targeting.
You won’t see much in the way of
innovation in Rango’s gameplay, but it has successfully cribbed elements
from some of the best in the business. One minute Rango is grinding
down rails and hopping across gaps, the next he’s chasing after the bad
guys on his trusty roadrunner, dodging collapsing stone formations.
Enemies and crates explode in showers of sheriff’s stars, which can be
spent on a variety of character and weapon upgrades.
One of my
favorite things about Rango is how the story completely goes off the
rails near the end thanks to an episode of heatstroke. It’s a bizarre
sequence that includes pixelated versions of the game’s enemies, flying
goldfish, and other oddities. As with the rest of the game, it’s funny,
charming, and easy on the eyes.
Ultimately, Rango’s another
example of how to do a licensed property justice. Rather than simply
rehash the movie’s story, EA and Paramount are giving players a new
adventure to experience. It’s a little on the short side – and even then
it starts to get repetitive near the end – but it’s definitely one of
the better tie-ins I’ve played over the years.