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Rain
Sony has been (at least in part) responsible for a number of gorgeous and emotionally provocative titles on its platforms. The publisher is set to pull heartstrings once more this fall with Rain.
In the first developer diary for the title from Acquire and Sony's Japan Studio, we hear from Tomoharu Fujii (lead planner and level designer), Seiichi Terashima (art director and main character/level designer), and Tomokazu Oki (enemy and map designer) about how Rain will explore the sensation of being lost in an unfamiliar world.
Rain features protagonists that have become invisible, only to be seen by the rain and other water coursing around their forms. As the boy explores the city, he encounters a girl in the same situation. The two will find out what has happened to them together.
Rain is due this fall on PlayStation 3.
[Source: PlayStation Blog]
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