I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
The team at Firaxis creating XCOM: Enemy Unknown shares their experiences with the original 1994 PC title and explains what makes it a masterpiece of gaming.
I had nothing but the best intentions for my 2011 list output. Unfortunately, life got in the way. Here are a few brilliant ideas that died on the vine.