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Highguard – Review In Progress

Wildlight has crafted a compelling new twist on competitive matchplay with strong shooting mechanics, but several hours of play suggest crucial ingredients are missing.
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replay

Replay – TimeSplitters 2

We popped in the PS2 version and were amazed at just how many similarities there are between this goofy game and the N64's GoldenEye 007.
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Afterwords – 10000000

We spoke with 10000000's lone developer Luca Redwood about the success of his game, what kind of updates are coming to it in the future, and how he chose the game's price-point.
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Editorial: The Happy Enigma Of Kojima's Phantom Pain

While some see The Phantom Pain head-fake as a frustrating ego exercise by Kojima, I enjoy it because it’s also an expression of the kind of artistic vision that the developer has consistently exhibited with the Metal Gear series.
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Discovering Pier Solar

We talk with Tulio Adriano about the creation of a brand new 16-bit RPG, and his company’s plans to bring an HD update of the game to current gen consoles.