I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
We were all so busy playing The Last of Us that we forgot to record a Test Chamber preview, so here's us playing one of our favorite areas from the game.
Nearly two decades have passed since gamers last mashed buttons in a Killer Instinct title. Double Helix's, David Verfaillie, talks about their plans for bringing this fighter into the next generation.
Mercenary Kings invokes the highly detailed sprite work and run-and-gun gameplay of Metal Slug. JF Major of Tribute Games explains what sets the game apart.