I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
I hope you like creepy Annapurna games about protagonists with fuzzy memories exploring a weird place because we have two of them. Or you can play some soccer.
We also discuss how the longtime artist and director's collaboration with Sonic Team head Takashi Iizuka has evolved as well as the new iam8bit Sonic art gallery.
E3 2014 has wrapped, but we took plenty of pictures to make sure those who weren't able to make it could get a good hard look at the show from both the inside and the outside.
Game Informer editors Kimberley Wallace and Jeff Marchiafava discuss their first VR experiences and discuss what impact they think Morpheus will have on the industry.
In this video interview, Bungie's community manager talks about the importance of feedback and how you can create your own dancing character in the alpha.
The press conferences that kick off E3 allow companies to set the tone of the show. How does this year stack up? Find out with our analyses of the big events.
Editors Jeff Cork and Kyle Hilliard recently got a chance to spend
some time with the upcoming 3DS version of Super Smash Bros., and
they’re sharing their thoughts in a discussion format.