impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
impressions Elden Ring On Switch 2 – The Worst Way To Play The Best Game Elden Ring on Switch 2 gets the job done admirably, but it is the inferior version of a fantastic game. by Kyle Hilliard on Aug 26, 2026 at 01:31 PM
Cover Story Salt, A Talking Mech-Piloting Octopus, Is The Weirdest Companion In Exodus (And I Love Her) I asked the developers of Exodus about Salt's backstory, her TMNT-inspired design, and her (ironically) dry sense of humor. by Charles Harte on Aug 26, 2026 at 09:00 AM
gamescom 2026 Nekome: Nazi Hunter Is Deliciously, Brutally Disrespectful To Nazis And It Rules We went hands-on with ProbablyMonsters' Nazi-killing action game and came away delighted. by Wesley LeBlanc on Aug 26, 2026 at 06:48 AM
gamescom 2026 Control Resonant Continues To Look Weird And Strange We watched a hands-off preview of Control Resonant and it continues Remedy's tradition of sureral design. by Wesley LeBlanc on Aug 26, 2026 at 03:49 AM
gamescom 2026 The Can't Miss Games We've Played At Gamescom 2026, From Control Resonant To The Witcher 3's New Expansion And More These are the games we've previewed at Gamescom 2026, including Control Resonant and more. by Game Informer … on Aug 26, 2026 at 03:07 AM
interview Madden Senior Producer Talks Collaboration With The College Football Dev Team, Working On An Annualized Series We chat with Madden NFL 24's senior producer to get a bit of insight into how the two development teams are working in tandem. by Brian Shea on Jun 07, 2023 at 10:20 AM
exclusive feature How To Build A New Final Fantasy: An Interview With Creative Business Unit III We speak to various leads at Creative Business Unit III about the process of creating a new Final Fantasy. by Wesley LeBlanc on Jun 06, 2023 at 02:45 PM
exclusive feature Creating The Look Of Final Fantasy 16 We speak to Final Fantasy 16 art director Hiroshi Minagawa about how the team created the visual style of the game. by Wesley LeBlanc on Jun 06, 2023 at 10:25 AM
exclusive feature The Music Of Final Fantasy 16: Part 4 – The Sound We talk to Final Fantasy 16 composer Masayoshi Soken about the overall sound of the game and how he went about creating its 200-plus track score. by Wesley LeBlanc on Jun 05, 2023 at 02:45 PM
Feature Diablo IV: 9 Spoiler-Free Beginner Tips Kick off your adventure in Sanctuary on the right foot. by Marcus Stewart on Jun 05, 2023 at 01:52 PM
exclusive feature The Music Of Final Fantasy 16: Part 3 – Finding A Main Theme We talk to Final Fantasy 16 composer Masayoshi Soken about the main theme, or lack thereof, of the game. by Wesley LeBlanc on Jun 05, 2023 at 10:25 AM
Tips Here's What You Get For Completing All 152 Of The Legend Of Zelda: Tears Of The Kingdom's Shrines Other than respect and admiration from your peers, this is what else you get for finding and solving all of Tears of the Kingdom's Shrines. by Kyle Hilliard on Jun 03, 2023 at 12:19 PM
Column Aeon Trespass: Odyssey Is An Astoundingly Big Board Game If you’re looking for a single game that is almost a hobby in its own right, the second printing of this massive game might be your chance. by Matt Miller on Jun 02, 2023 at 05:05 PM
opinion Zelda: Tears Of The Kingdom's Shrine Of Light Sensor Is Ruining My Life *bleep bleep* by Kyle Hilliard on Jun 02, 2023 at 04:00 PM
exclusive feature The Music Of Final Fantasy 16: Part 2 – The Victory Fanfare We speak to Final Fantasy 16 composer Masayoshi Soken about the creation of the game's Victory Fanfare. by Wesley LeBlanc on Jun 02, 2023 at 02:45 PM
exclusive feature The Music Of Final Fantasy 16: Part 1 – Creating The Prelude We talk to Final Fantasy 16 composer Masayoshi Soken about the game's prelude. by Wesley LeBlanc on Jun 02, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: The Nations Of Valisthea Let's take a tour through the land of Valisthea. by Wesley LeBlanc on Jun 01, 2023 at 02:45 PM
exclusive feature Final Fantasy 16: What Clive’s Face Tattoo Means For Magic In Valisthea That tattoo on Clive's face means a lot more than you might think. by Wesley LeBlanc on Jun 01, 2023 at 10:25 AM
exclusive feature Final Fantasy 16 Is Rated Mature Because It’s More Realistic And Regulations Are Stricter We talk to Creative Business Unit III about how this game became the first in the mainline series to get an M rating. by Wesley LeBlanc on May 31, 2023 at 02:45 PM
exclusive feature Why Final Fantasy 16 Spans Multiple Decades Of Clive’s Life We'll witness Clive's teens, 20s, and 30s in the game. by Wesley LeBlanc on May 31, 2023 at 10:25 AM
exclusive feature Final Fantasy 16: Finding The Voices Of Clive And Joshua Rosfield Finding the voice of two main Final Fantasy characters is no easy task. by Wesley LeBlanc on May 30, 2023 at 02:45 PM
review in progress Diablo IV – Review In Progress Here's what we think of Diablo IV prior to its full launch. by Marcus Stewart on May 30, 2023 at 11:00 AM
exclusive feature Final Fantasy 16: Square Enix’s Biggest Development Challenge Was The Combat It's unsurprising, considering it's the largest departure from traditional Final Fantasy. by Wesley LeBlanc on May 30, 2023 at 10:25 AM
exclusive feature Final Fantasy 16’s Combat Director Is Excited To See What Unexpected Things Players Accomplish In Battle It's almost time to break the combat baby. by Wesley LeBlanc on May 29, 2023 at 02:45 PM